Star Wars Force and Destiny RPG Complete Guide: Core Rulebook & Rise of the Separatists

Introduction
Welcome, aspiring Jedi, ambitious Sith, and Force-sensitive beings across the galaxy! Today we’re diving deep into Star Wars: Force and Destiny, the acclaimed tabletop role-playing game from Fantasy Flight Games. Whether you’re new to the Force or a veteran of countless campaigns, this comprehensive guide covers both the Core Rulebook essentials and the Clone Wars era content from Rise of the Separatists.
Star Wars Force and Destiny: Core System Overview
What is Force and Destiny?
Star Wars: Force and Destiny is a standalone tabletop RPG published by Fantasy Flight Games in 2015, using their signature Narrative Dice System. Unlike traditional board games, this is a full role-playing experience where players create Force-sensitive characters and embark on epic campaigns across the Star Wars universe.
System Foundations
- Publisher: Fantasy Flight Games (2015)
- Game Type: Tabletop Role-Playing Game (RPG)
- Players: 2-8 (including Game Master)
- Session Length: 3-6 hours typical
- Compatible With: Edge of the Empire and Age of Rebellion RPGs
The Narrative Dice System
Force and Destiny uses FFG’s innovative Narrative Dice System featuring:
Custom Dice Types:
- Ability Dice (green): Character skill levels
- Proficiency Dice (yellow): Advanced character abilities
- Difficulty Dice (purple): Task difficulty
- Challenge Dice (red): Extreme difficulties
- Boost/Setback Dice (blue/black): Situational modifiers
- Force Dice (white): Force power attempts
Results Beyond Success/Failure:
- Advantage/Threat: Secondary effects and complications
- Triumph/Despair: Extraordinary outcomes and dramatic moments
- Light/Dark Side Points: Force power fuel and moral consequences
Pro Tip: Embrace narrative results beyond simple success/failure - the dice system creates amazing storytelling opportunities when players succeed with threats or fail with advantages!
Core Rulebook: Foundation of Force Users
Character Creation Deep Dive
Species Selection
The Core Rulebook includes 8 Force-sensitive species:
Human - Versatile and adaptable
- Extra skill ranks and free specialization
- Perfect for new players
Twi’lek - Charismatic and diplomatic
- Natural social abilities
- Cunning and presence bonuses
Zabrak - Physically and mentally tough
- Pain tolerance and determination
- Survival advantages
Kel Dor - Wise and thoughtful
- Enhanced Force sensitivity potential
- Protective breath apparatus
Cerean - Intellectual and patient
- Binary brain structure advantages
- High willpower and knowledge
Nautolan - Empathic and perceptive
- Pheromone sensing abilities
- Enhanced social interaction
Mirialan - Spiritual and disciplined
- Strong Force traditions
- Willpower and knowledge focus
Ithorian - Peaceful and nature-connected
- Agricultural expertise
- Unique communication abilities
Career Paths
Consular - Diplomatic Force users
- Healer: Medical and restoration focus
- Niman Disciple: Balanced lightsaber/Force approach
- Sage: Knowledge and wisdom specialists
Guardian - Combat-focused protectors
- Peacekeeper: Law enforcement and justice
- Protector: Defensive specialist and bodyguard
- Soresu Defender: Master of defensive lightsaber combat
Mystic - Spiritual Force communion
- Advisor: Guidance and leadership roles
- Makashi Duelist: Elegant lightsaber combat
- Seer: Prophecy and Force visions
Seeker - Independent wanderers
- Ataru Striker: Acrobatic lightsaber combat
- Hunter: Tracking and survival expert
- Pathfinder: Explorer and guide
Sentinel - Versatile investigators
- Artisan: Crafting and creation focus
- Investigator: Detective and analysis skills
- Shii-Cho Knight: Basic lightsaber mastery
Warrior - Combat specialists
- Aggressor: Offensive combat tactics
- Shien Expert: Blaster deflection mastery
- Starfighter Ace: Vehicle combat specialist
Force Powers System
Core Force Powers
The base game includes 19 Force powers:
Universal Powers:
- Enhance: Physical augmentation
- Foresee: Future glimpses and danger sense
- Influence: Mental manipulation and persuasion
- Move: Telekinesis and object manipulation
- Sense: Awareness and perception enhancement
Specialized Powers:
- Battle Meditation: Large-scale coordination
- Bind: Restraining and immobilizing targets
- Heal/Harm: Life force manipulation (Light/Dark versions)
- Misdirect: Illusion and concealment
- Protect/Unleash: Barrier creation and energy projection
- Seek: Finding people, objects, and information
- Suppress: Dampening others’ Force abilities
Morality and Force Alignment
Morality Mechanics:
- Start at 50 (balanced)
- Actions shift toward Light Side (71+) or Dark Side (29-)
- Paragon: 80+ morality, maximum Light Side benefits
- Dark Side User: Below 30, corruption and power
Conflict and Consequences:
- Dark Side actions generate Conflict points
- End-of-session Morality rolls determine alignment shifts
- Physical and emotional corruption for Dark Side users
Rise of the Separatists: Clone Wars Era Content
Historical Context and Fact-Checking
Rise of the Separatists is a career sourcebook released in 2019, focusing on the Clone Wars period (22-19 BBY). This era covers:
Key Historical Events:
- Battle of Geonosis (22 BBY) - Clone Wars begin
- First Battle of Kamino (21 BBY) - Republic defense
- Battle of Christophsis (22 BBY) - Early Clone Wars engagement
- Malevolence Campaign (22 BBY) - Separatist superweapon
- Battle over Ryloth (22 BBY) - Twi’lek liberation
New Career Options
Clone Trooper Career:
- Clone Officer: Military leadership and tactics
- Clone Pilot: Specialized vehicle operation
- Clone Trooper: Infantry combat specialist
Jedi Career:
- Padawan Survivor: Order 66 survivors
- Jedi General: Military command roles
- Knight: Traditional Jedi roles
Republic Navy Career:
- Captain: Ship command and fleet operations
- Gunner: Weapons systems specialist
- Flight Leader: Squadron command
Clone Wars Technology
New Equipment:
- DC-15 Series: Clone trooper standard weapons
- LAAT/i Gunships: Republic transport aircraft
- ARC-170 Starfighters: Heavy assault fighters
- Venator-class: Star Destroyers of the Republic era
Separatist Technology:
- Battle Droids: B1, B2, and specialized variants
- Vulture Droids: Automated starfighters
- Providence-class: Separatist capital ships
- Lucrehulk-class: Trade Federation battleships
Comparative Analysis: Core vs. Clone Wars
Character Options Expansion
| Aspect | Core Rulebook | Rise of the Separatists |
|---|---|---|
| Species | 8 Force-sensitive | +3 Clone Wars specific |
| Careers | 6 Force traditions | +3 Military/Republic |
| Specializations | 18 Force paths | +9 Clone Wars roles |
| Equipment | General Star Wars | Clone Wars specific |
| Vehicles | Universal designs | Republic/Separatist |
Campaign Themes
Core Rulebook Campaigns:
- Jedi Academy: Training new Force users
- Hidden Temple: Preserving ancient knowledge
- Force Sensitive Underground: Secret Force users
- Lightsaber Quest: Crystal gathering adventures
- Ancient Mysteries: Sith/Jedi archaeology
Clone Wars Era Campaigns:
- Clone Trooper Company: Military unit adventures
- Jedi General: Leading clone forces
- Order 66 Survivors: Post-purge survival
- Separatist Infiltration: Espionage missions
- Republic Intelligence: Behind-enemy-lines operations
Advanced Game Master Guidance
Running Force and Destiny Campaigns
Session Structure
Opening Crawl: Set the scene with Star Wars style Character Moments: Individual spotlight time Main Adventure: Primary story progression Force Meditation: Downtime and character development Cliffhanger: Dramatic session endings
Balancing Light and Dark
Light Side Campaigns:
- Emphasize heroic themes and moral choices
- Reward compassionate and selfless actions
- Focus on protecting the innocent and preserving peace
Dark Side Campaigns:
- Explore power corruption and moral degradation
- Create tempting shortcuts and easy power gains
- Demonstrate consequences of selfish choices
Gray Jedi Approach:
- Balance pragmatism with idealism
- Present morally complex situations
- Allow players to find their own path
Combat and Conflict Resolution
Lightsaber Combat Guidelines
- Cinematic Description: Make every clash dramatic
- Environmental Interaction: Use surroundings creatively
- Emotional Stakes: Personal conflicts drive combat
- Consequence Focus: Wounds tell stories
Force Power Adjudication
- Narrative Integration: Powers serve story, not mechanics
- Collaborative Description: Players help describe results
- Unexpected Consequences: Keep Force use interesting
- Strain Management: Balance power with sustainability
Equipment and Technology Deep Dive
Lightsaber Construction
Crystal Types and Sources:
- Ilum Crystals: Traditional Jedi source (blue/green)
- Synthetic Crystals: Sith artificial creation (red)
- Rare Crystals: Exotic colors and properties
- Bleeding Crystals: Dark Side corruption process
Construction Process:
- Crystal Gathering: Dangerous retrieval missions
- Meditation and Assembly: Force-guided construction
- Personal Attunement: Bonding with the weapon
- Ongoing Modification: Continuous improvement
Starships and Vehicles
Personal Craft:
- Light Freighters: Versatile exploration vessels
- Starfighters: Single-pilot combat craft
- Shuttles: Short-range transport
- Interceptors: Fast pursuit vehicles
Capital Ships:
- Cruisers: Mid-range exploration and combat
- Destroyers: Heavy combat platforms
- Carriers: Fighter deployment and support
- Dreadnoughts: Massive firepower platforms
Campaign Integration Strategies
Connecting to Other FFG Lines
Edge of the Empire Integration:
- Force-sensitive smugglers and criminals
- Underground networks and black markets
- Corporate intrigue and criminal organizations
Age of Rebellion Crossover:
- Force users in the Rebel Alliance
- Imperial Inquisitor hunting campaigns
- Liberation and resistance movements
Combined Epic Campaigns:
- Galaxy-spanning adventures
- Multiple character perspectives
- Historical timeline progression
Long-term Campaign Development
Character Growth Arcs
Padawan to Knight: Traditional Jedi progression Dark Side Fall: Corruption and redemption Master and Student: Teaching relationships Order Rebuilding: Reconstructing Jedi traditions
Galactic Timeline Integration
- Old Republic Era: Ancient Jedi/Sith conflicts
- Clone Wars Period: Military service and war
- Imperial Era: Hiding and resistance
- New Republic: Rebuilding and teaching
Final Recommendations
Choose Core Rulebook if:
- You’re new to Star Wars RPGs
- You want complete Force-user focus
- You prefer traditional Jedi/Sith themes
- You need comprehensive Force power rules
Add Rise of the Separatists if:
- You love Clone Wars era content
- You want military campaign options
- You need more character variety
- You’re running Clone Wars specific campaigns
Essential Accessories:
- GM Screen: Quick reference and dice management
- Dice Sets: Multiple sets for larger groups
- Force Token Set: Track Light/Dark Side points
- Vehicle Miniatures: Enhance space combat
Conclusion: Mastering the Force
Star Wars: Force and Destiny offers unparalleled opportunities to explore the mystical side of the Star Wars universe. Whether you’re wielding ancient Jedi wisdom from the Core Rulebook or commanding clone forces in Rise of the Separatists campaigns, the game provides rich storytelling tools and mechanical depth.
The system’s strength lies in its narrative focus - success and failure create equally interesting story opportunities. Combined with the moral complexity of Force use and the vast Star Wars universe, campaigns can span from intimate character studies to galaxy-shaking epics.
Remember: the Force will be with you, always - especially when you’re rolling those custom dice!
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